UsefulnessFragile Strength does not affect damage from the dash or the dash.This charm is extremely powerful, at the cost of just only one more it permanently provides a similar benefit to without the obviously risky need to be at one health. It does stack with Fury of the Fallen, providing a 162.5% damage increase when both charms are equipped and the player is at one health.The obvious downside is that once broken, Leg Eater will only repair it for a price. Late-game, the Geo may not be much of an issue, but the trip will be.This charm is quite potent, despite the fact that it breaks upon death. One way to make use of the charm is to only use it in situations where dying is unlikely, such as exploration, in tandem with survivability-increasing charms, while avoiding its use in boss battles, except for battles (as the charm will NOT break when dying to these bosses).Lastly, it should be noted that its drawback is completely negated in runs since the run is over upon death anyway, making Fragile Strength one of the most powerful and useful charms on a Steel Soul run.How to AcquirePurchased from in for 600600. Wearing the will cause Leg Eater to lower the cost to 480480.When broken, Leg Eater can repair it for 350350, or, while wearing the Defender's Crest, for 280280. For charm interaction damage, seeStacks with Fury of the Fallen, providing a 162.5% damage increase at one health when both charms are equipped.Stacks multiplicatively with Fragile Strength, producing 76% Nail damage (rounded up) per projectile.
4/7/10/13/16 damage per Nail upgrade 0/1/2/3/4.Especially efficient in combination with Stalwart Shell, allowing the player to quickly dispatch a charging enemy without taking extra hits.Especially efficient in combination with Quick Slash, allowing the player to quickly deal a large amount of damage.Charm Compendium.
Notches in Hollow Knight is an item that is required to equip your desired Charm since each Charm have its corresponding amount of Notches. There is a total of 11 Notches that can be found - and by default, The Knight starts off with 3 Notches, while the other 8 is found as you progress through the game.
Some are sold by a, while the others are acquired by meeting certain conditions.Hollow Knight OvercharmedOvercharmed in Hollow Knight is a status The Knight acquires when a certain condition is met. In the event that player tries 5 attempts to equip a charm that goes beyond the maximum number of Notches it can hold, the Overcharmed status will be activated. While in this state, The Knight's health bar will have a purple aura around it where The Knight will take twice as much damage it receives - in order to remove this effect, the player must unequip the Charm that has caused it to exceed its Notch limit.Hollow Knight List of Charms. Fallout 4 face texture.
Guidelines. Be considerate, follow. No spoilers in the title!. Use spoiler tags where appropriate in text-posts and comments. Mark submissions as having spoilers by putting 'spoiler' in the title. All memes and shitposts can be directed to!.
Do not post referral links of any kind. Please keep posts relevant to the game. Images/video should directly feature a game character. When posting art please link to the source in the comments and/or put the author's name in the title of the post.Use the code below in text comments to mark spoilers.Spoiler: !This is a spoiler.! I tend to use Nails Arts almost exclusively in boss battles. I've just unlocked Unbreakable Strength, so I thought I'd use it, but I've seen some people saying it doesn't increase the damage of Nail Arts; only regular attacks.
Is this true? If so, I won't run it, as I found most bosses are rarely still long enough to get more than one or two hits in at a time, which is why i use nail Arts to get the max amount of damage I can in a single hit.I'm pretty sure that all I have left to do to attain 107% completion is beat Hollow Knight, Radiance, Colosseum of Fools, Grey Prince Zote, and Nightmare King Grimm. Since those are going to be some tough battles, I don't want to be wasting any charm notches (especially for NKG, where you already have to waste 2 on the Grimmchild charm). Given most of the information on the wiki, damage boosters do not affect any nail based sources(arts, sharp shadow, crystal dash, etc) of damage outside of the nail itself leading me to believe that the damage calculation for those sources is calculated prior to taking charms into account, or in isolation from other charms in the case of sharp shadow.I say most because there is that implies that damage boosters do work with nail arts but specifically if nailmaster's glory is equipped.
I plan on testing this, but I'm assuming it's inaccurate.
Back toFungal WastesTo get to the Fungal wastes you’ll need to take a quick trip through Fog Canyon. You can get there from Greenpath by taking the exit shown in the map below.Fog CanyonHead straight down, avoiding the large jellyfish if you can because they shoot a fireball at you if you kill them. The small jellyfish are pretty harmless. At the bottom go right and then down to the bottom of the next cavern. The exit to Fungal Wastes is at the bottom to the right.Queen’s StationThe Queen’s Station connects Fog Canyon with the Fungal Wastes.
Inside the Queen’s Station you’ll find a Bench and Stag Station, as well as a Mask Shard but you’ll need the Mantis Claw before you can reach it. Take the exit at the top to the right of the station to enter the Fungal Wastes. Fungal WastesThere’s a few new creatures in the Fungal Wastes, including Fungoons, balloon like creatures that spew fire downwards when you pass beneath them. To find the map maker drop down the first exit and then head to the left. Cornifer will sell you a map for 75 Geo.You won’t be able to proceed much further below Cornifer so jump back up the way you came.
Head to the right and then jump up the small cavern, past the Sporgs on the wall, to the top where you’ll find a Hallownest Seal. You can sell this for Geo later on when you find the Relic Seeker in the City of Tears.Drop back down and then take the only exit to the right. Jump up the cavern. You’ll notice a locked door with an item on the other side. You’ll need the Mantis Claw to reach it by climbing up the wall at the bottom.Continue up to the top and take the next exit to the right. Do one lap around to the right, up and then back to the left until you find a Switch to open the short-cut.Head up for a battle with 2 Shrumal Ogres. They have two attacks.
The first is spitting orange goo at you from a distance. If you get close they will smash their head against the ground 7 times in quick succession.They’re not too tough so you should be able to kill them fairly quickly. When they’ve both been killed a Charm Notch will drop down from the roof and the gates will open. Take the exit to the right.The large tall cavern leads to the Forgotten Crossroads. The path to the right has a Bench and the Vendor Leg Eater who sells Fragile Heart, Fragile Strength and Fragile Greed charms.
The path to the left leads to the Fog Canyon but you won’t be able to get through there yet.Continue to the right and down. The path to the left leads to Elder Hu’s grave. You’ll find out what to do with that later. Head to the left.
Along the way Cloth will pop up for the first time with a message.Make your way through the caverns down, to the left and then down all the way to another Bench. This is a good spot to rest before the fight with the Mantis Lords. Continue down for the Dashmaster charm. There’s a secret to the left but you won’t be able to rescue Bretta until you have the Mantis Claw.Jump your way back up and take the first left into Mantis Village.
Continue along to the left and flip the Switch at the end to open the door above. Head back to the right, jump up to the ledges and across to the left through the door you just opened. Jump up the walls and pick up the Mantis Claw.This will give you the ability to climb up walls and reach new areas. You can practice your new ability by climbing up the walls to the right for the 2 Geo Clusters.Drop down to the central ledges, head back to the left.
You can take the exit above if you want and climb up the wall to the right for a Wanderer’s Journal.Drop back down to the Mantis Village and climb around the walls to the right, avoiding the spikes along the way. You’ll come to a Switch. Hit it to open the large doors below which lead to the Mantis Lords. This also opens the small door to the left so you can get out.Drop down through the large door that just opened in the floor. There are a series of Switches on the left and right that open up various sections of this area. Start with the left side and hit all the Switches.
You can do the right side now as well or wait until you’ve defeated the Mantis Lords.Drop down and Challenge the Mantis Lords.The Mantis Lord has three different attacks which are fairly easy to telegraph but you’ll need to stay on your toes. The first attack is a charge with the spear, the second is a slam from above and for the third attack the Mantis Lord will cling to the gate on either side and shoot a ring from high to low or low to high. If he’s lower on the gate it will be a low ring attack.The low ring attack is your opportunity to heal. Jump over the ring and heal up if you need to. Otherwise use Vigilant Spirit as often as you can and the first Mantis Lord should be quickly defeated,For the second phase both remaining Mantis Lords will attack at the same time.
Fragile Strength Hollow Knight Youtube
Their attacks are the same except for the ring attacks. They will have a fast or slow ring attack. You’ll need to jump over the fast ring attack. If you stand directly in the center for the slow ring attack you’ll have a chance to heal up.Once the Mantis Lords have been defeated you’ll be the new lord of Mantis Village and can claim your reward. Climb back up the right wall of the arena and open the sections to the right if you haven’t already. The Mantis Warriors will now be passive.Take the exit to the right. The Mantis Warrior will bow instead of closing the door on you.
Head to the right for a Bench and climb up the walls for the Mark of Pride charm. This greatly increases your nail length. There’s also a Hallownest Seal at the very top. Don’t forget to enter the treasure room to the right, just above the Bench area for lots of Geo! How to Get to the City of TearsBefore leaving for the hunt around for some goodies that you couldn’t reach before.
There’s Bretta at the bottom of this map. You can reach her by entering the secret to the left of where you picked up the Dashmaster charm.There’s a Mask Shard at the Queen’s Station and a Wanderer’s Journal near to the center of the map. See map below for locations.You can also search the area below the map maker and to the left for another Grub and the Spore Shroom charm.Once you’re finished here make your way to the City of Tears. You’ll need to use your new found abilities to make it across the lake where you met Hornet. Dodge the spikes and hit the Switches to rebuild the bridge.
Use the City Crest on the Large Knight Statue to open the large door. Once you go through the door will close behind you, locking you in to the City of Tears for the time being.Back: Next.
The notches that determine how many charms you can equip are not a hard cap. A risky concept, the ability to be 'overcharmed' allows you to equip more charms than you should be able to. If you attempt to equip a charm that uses more notches than you have, the game will refuse a few times before finally relenting and equipping the charm. When overcharmed, play carefully - as you will take double damage until you are no longer overcharmed. Master List of All Charms and Their Locations in Hollow Knight Wayward Compass. Description: Whispers its location to the bearer whenever a map is open, allowing wanderers to pinpoint their current location. Notches: 1.
Location: After first encounter with Cornifer, it can be bought from Iselda in Dirtmouth for 220 Geo.This charm is perfect for a first time playthrough. While equipped, it will show the player's location on the map - making it primarily useful in learning the complex map of Hollow Knight. The winding passageways of the world can quickly confuse you, so it's a safe charm to have if you're not intending to get involved in any serious battles.Gathering Swarm. Description: A swarm will follow the bearer and gather up any loose Geo. Useful for those who can't bear to leave anything behind, no matter how insignificant. Notches: 1. Location: Bought from Sly in Dirtmouth for 300 Geo.This is a really helpful charm early on when you don't have quite enough Geo.
The swarm will pick up any Geo that you can't reach - like the coins that fall into spikes. Mostly useful for grinding Geo to get the expensive early items like the Lumafly Lantern, this charm loses its usefulness late in the game after most items have already been bought.Stalwart Shell. Description: Builds resilience. When recovering from damage, the bearer will remain invulnerable for longer. Makes it easier to escape from dangerous situations. Notches: 2.
Location: Bought from Sly in Dirtmouth for 200 Geo.This charm increases the length of the invulnerability period that occurs after taking damage. Mostly useful in boss fights or against large groups of enemies that are hard to dodge, the charm gives some extra time to escape a situation or start swinging wildly.This charm can be more effectively used with the Quick Slash and Fragile Strength charms to output a ton more damage, or the Quick Focus charm to get a quick heal during the invulnerability.Soul Catcher.
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Description: Used by shamans to draw mo re SOUL from the world around t hem. Increases the amount of SOUL gained when striking an enemy with the nail. Notches: 2. Location: After killing the Elder Baldur, found at the end of the Ancestral Mound.The description on this charm is pretty self-explanatory.
You get more SOUL for hitting enemies, which is useful for casting spells and healing. It's not an incredibly powerful effect, but it is still useful well into the later stages of the game.Soul Catcher's effect can be combined with a ton of other charms to get some impressive power spikes. You can stack this charm with Soul Eater and further increase the amount of SOUL gained, or equip Spell Twister and be able to more frequently cast spells.Shaman Stone.
Description: Said to contain the knowledge of past generations of shaman. Increases the power of spells, dealing more damage to foes. Notches: 3. Location: Purchased from Salubra in Forgotten Crossroads for 220 Geo.A spell focused charm, the Shaman Stone increases the damage of spells by 33%.
The damage increase is substantial, but unless you can guarantee that you will have enough SOUL for both spells and healing, it isn't as useful on its own.Bringing charms to help get more SOUL makes the Shaman Stone far more useful. Soul and Eater, Soul Catcher, and Grubsong are both good combinations to increase the amount of SOUL generated during combat. The Spell Twister charm is also a good option as it reduces the cost of spells.Soul Eater. Description: Forgotten shaman artifact, used to draw SOUL from still-living creatures.
Greatly increases the amount of SOUL gained when striking an enemy with the nail. Notches: 4.
Location: Found in the Resting Grounds. Use Desolate Dive on the grave underneath the stag station. The charm is found down the passageway on the right, next to a statue.An upgraded for of the Soul Catcher, this charm grants even more SOUL when hitting at enemy. The four notch requirement makes it a little harder to manage early on, and generally Soul Catcher is a better option.Combining this charm with other spell-based charms can lead to an effective spell build though, with Spell Twister and Shaman Stone both being good combination options.Dashmaster.
Description: Bears the likeness of an ecc entric bug known only as 'The Dashmaster '. The bearer will be able to dash more often as well as dash downwards.
Perfect for those who want to move around as quickly as possible. Notches: 2. Location: Found southeast of the Mantis Village in the Fungal Wastes, near the entrance to the Royal Waterway.A good option for the early game, the Dashmaster charm loses its usefulness into the late game. Dashing is faster than walking, so this charm can help to move across large distances, but there are so many other charms that are more useful that it is hard to justify using Dashmaster for long.That being said, using the Dashmaster alongside the Sharp Shadow increases the damage to 150% Nail damage, rather than the standard 100% Nail damage.Thorns of Agony. Description: Senses the pain of its bearer and lashes out at the world around them. When taking damage, sprout thorny vines that damage nearby foes. Notches: 1.
Location: Requires Mothwing Cloak. Can be found in Greenpath in a maze of thorns.Thorns of Agony is a useful charm if fighting multiple enemies. The damage is double your base Nail damage, giving it a fair amount of damage.
Unfortunately, the damage dealt doesn't gather any SOUL, which can make it difficult to gather SOUL for healing or spells.When combined with the Baldur Shell charm, Thorns of Agony will activate when the Baldur Shell breaks, even if no damage is taken.Fury of the Fallen. Description: Embodies the fury and heroism that comes upon those who are about to die. When close to dea th, the bearer's strength will increase. Notches: 2.
Location: Found in King's Pass. Acquired with the Mothwing Cloak or Mantis Claw.A pretty risky option for new players, the Fury of the Fallen charm activates when you reach one health. As long as you remain on one health, your Nail damage is increased by 75%. Fury of the Fallen only affects Nail damage, so it shouldn't be used on spell-focused builds.This charm stacks with Fragile Strength, granting roughly 162% increased damage as long as you are at one health.
Interestingly, it also interacts with Grubberfly's Elegy to give the player red projectiles at one health.Fragile Heart. Description: Increases the health of the bearer, allowing them to take more damage. This charm is fragile, and will break if its bearer is killed. Notches: 2. Location: Purchased from Leg Eater in Fungal Wastes for 350 Geo.The Fragile Heart charm is a powerful option, giving the player two additional points of health.
The only real downside is that the charm can break, but even that is a fairly small problem since Leg Eater will repair it for Geo.When combined with Joni's Blessing, the Fragile Heart charm will grant Lifeblood Masks in keeping with the Joni's Blessing charm effect.Fragile Greed. Description: Causes the bearer to find more Geo when defeating enemies. This charm is fragile, and will break if its bearer is killed. Notches: 2. Location: Purchased from Leg Eater in Fungal Wastes for 250 Geo.This charm simply grants more Geo from enemies when they die. Its biggest use comes from exploring the world, and it doesn't have any combat use. Like the other Fragile charms, it breaks upon death and Leg Eater will repair it for Geo.Combining Fragile Greed with the Gathering Swarm can maximize the Geo earned, by allowing the swarm to pick up the Geo that falls into unreachable places.Fragile Strength.
Description: Strengthens the bearer, increasing the damage they deal to enemies with their nail. This charm is fragile, and will break if its bearer is killed. Notches: 3. Location: Purchased from Leg Eater in Fungal Wastes for 600 Geo.Fragile Strength increases Nail damage by 50%. This option is technically weaker than other charms, but generally more effective because it is a constant upgrade, rather than having the 1 health requirement of the Fury of the Fallen charm. Like other Fragile charms, it breaks upon death and Leg Eater will repair it for Geo.The charm can be combined with other charms to increase damage output. Charms like Quick Slash allows you to output your damage faster, while the damage of Fury of the Fallen and Fragile Strength stacks multiplicatively.Spell Twister.
Description: Reflecting the desires of the Soul Sanctum for mastery over SOUL, it improves the bearer's ability to cast spells. Reduces the SOUL cost of casting spells. Notches: 2. Location: Found in a secret room at the top of Soul Sanctum.A useful charm for spell-focused builds, the Spell Twister reduces spell costs by 33%. Combining this charm with other spell-based charms can greatly improve spellcasting. Soul Catcher and Soul Eater both grant more SOUL per hit giving more opportunities to cast spells, and Shaman Stone increases the damage of your spells reducing how many spells you need to cast to defeat your enemies.Steady Body.
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Description: Keeps its bearer from recoiling backwards when they strike an enemy with a nail. Allows one to stay steady and keep attacking. Notches: 1. Location: Purchased from Salubra in Forgotten Crossroads for 120 Geo.A fairly simple effect, the Steady Body charm removes the recoil from attacking. This charm is most effective in areas with heavy platforming, where sliding backwards could send you tumbling to your death. Luckily, the charm does not affect the bounce that happens when attacking enemies from above.Steady Body can be combined with a number of charms (Mark of Pride, Longnail, and Quick Slash are a few examples) usually as a way to stay in range of the enemy.Heavy Blow.
Description: Farmed from the nails of fallen warriors.Increase the force of t he bearer's nail, causing enemies to recoil further when hit. Notches: 2. Location: After acquiring the Shopkeeper's Key from the Crystal Peak, can be purchased from Sly for 350 Geo.Heavy Blow is another simple, yet powerful charm. Granting the player a more effective knockback effect when attacking enemies gives more opportunity to avoid the enemies attacks and can create openings to heal.Quick Slash.
Description: Born from imperfect, discarded nails that have fused together. The nails still long to be wielded.
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